
class PlayerModel(object):
    
    def __init__(self, Name = None, SecurityStatus = None, Corporation = None, Alliance = None, Faction = None, Ship = None, Weapon = None, DamageDone = None):
        self.name = Name
        self.securityStatus = SecurityStatus
        self.corporation = Corporation
        self.alliance = Alliance
        self.faction = Faction
        self.ship = Ship
        self.weapon = Weapon
        self.damageDone = DamageDone
        

    def __iter__(self):
        for attribute in self.__dict__:
            yield self.__dict__[attribute]
    
    def View(self):
        temp = []
        for attribute in self:
            temp.append(attribute)
        return temp